Game, Saw, Conquered: Nationalism in Indonesian Video Games

Although limited, the Indonesian Online Game Addiction Questionnaire may also be used for clinical purposes. It may provide an estimate of online game addiction prevalent in a population. The Indonesian Online Game Addiction Questionnaire can also be used as a supporting evidence for establishing an online game addiction diagnosis. However, it must be emphasized that […]


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The Development of Indonesian Online Game Addiction Questionnaire

Cultural context is important to consider as different cultures would have different expressions of psychological problems [23], [24]. Then, the newly developed measure’s psychometric properties will be examined. We will also attempt to construct a cut-off score to provide an estimate of mild addiction and addiction category. Learning an interesting language such as Indonesian is […]


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